Welcome to our reader's guide to Fantasy Freaks and Gaming Geeks by Ethan Gilsdorf. We have chapter summaries, character descriptions, discussion questions, an exclusive interview with the author, and so much more to help you get more out of your reading experience. Use our menu up above to help yourself navigate through our blog. Thanks for stopping by and feel free to look around!
Wednesday, October 16, 2013
Prologue: The Momster
The prologue begins with a shattering cry from Ethan
Gilsdorf’s sickly mother, known only to him and his siblings as the “Momster.” It
was the summer of 1979 and Gilsdorf was twelve years old. He describes his once
caring, loving, and nurturing mother as being the Kitchen Dragon, with smoke
spewing from her nostrils as she chases him with her prying questions. His old
mom, as he calls her, had left the family the year before, when an aneurysm
damaged the right side of her brain. Her brain was scrambled and her
spontaneous seizures scared her then young children. With no father or husband
to help control the collateral damage, Gilsdorf, his sister Jess, and his brother
Adam were left to take care of their incapacitated mother on their own. He was
stuck with a mother who he didn’t know how to love. His struggles at home were
muted when a new neighbor introduced him to Dungeons and Dragons. Gilsdorf was
able to forget about his home life and the horrible situation surrounding him
while he fought monsters and saved kingdoms. From the minute he began playing,
he was hooked.
By Helen Schmidt
Chapter 1: I Was a Teenage Magic-User
As a
child, Ethan struggled with his mother’s illness and the social aspects of
school. He felt like he didn’t fit into typical team or school
activities, but he found his niche with a group of other boys like himself, and
together, they lost themselves in the world of Dungeons and Dragons. This
outlet gave Ethan a sense of belonging and gave him chances for adventure and
heroism. Ethan and his friends dove into this world completely. While the
scenarios were far-fetched, the extensive rules and guidelines provided a sense
of stability in a somewhat turbulent home-life. During his high school
years, Ethan and his friends mastered the rules of this rare area of their life
where they felt completely at home.
After
high school, Ethan left these fantasy worlds behind. Slowly, Ethan’s old
D&D gang dispersed, and Ethan focused on having a normal college
experience. Although his passion for medieval fantasy worlds never really left
him, he pushed that side of himself away for many years. When Ethan was
thirty-one, his mother passed away, nineteen years after her aneurysm. Shortly
thereafter, Ethan found himself sucked back into the realm of fantasy with the
emergence of the Lord of the Rings movies. This new, mainstream side to
alternate worlds puzzled Ethan and made him curious to explore these places
again. Ethan found an old cooler in his parents’ basement with his old
D&D gear, and it was not long before Ethan was once again plunging, sword
raised, into a new adventure.
Does everyone
crave a form of escapism from there everyday troubles? What forms of escapism
do people partake in besides fantasy games?
Ethan’s blue
cooler, represents a part of his childhood that he has tucked away but is now
revisiting. Do we all have our own blue
cooler?
By
Frances Brumley
Subscribe to:
Posts (Atom)